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Chapter 5 The Beast's Lair

  • Gloomy howl sounded, and this mutated forest wild chicken fell down, becoming the first beast to die under Larry's knife.
  • System prompt: You have killed a 'mutated forest wild chicken' and gained 1 experience point.
  • Larry looked at his experience bar and found that he had progressed 1%.
  • 1 0 0 Upgrade points.
  • Need to kill 100 such beasts in order to advance from level one to level two.
  • Unlucky players, without calculating their health and without triggering critical hits, need 40 seconds to kill a wild beast.
  • Lucky players need 20 seconds to kill a beast.
  • Larry just looked at it for a while and realized that for the other players, it was actually worse.
  • Killing monsters is so inefficient that it often takes three or five people a few minutes before a beast falls.
  • “I'm going to try and get some killing experience.”
  • In this way, Larry in a few players of the angry voice, deliberately tried a few times, and found that the kill experience is calculated in accordance with the kill contribution
  • When the beast is attacked, it must die within a certain period of time in order to contribute power, and there is no opportunity to profit from the chaos.
  • In other words, teamwork plays a secondary role in addition to boldness
  • At this rate, with the progress of 100 beasts, it would be a waste of time for ordinary players without good talent skills.
  • However, each person gets different talents, combat experience is not the same, all kinds of conditions, killing speed also formed a difference.
  • Some of them are like chopping melons and chopping vegetables. They are already heading deeper into Beast Grove.
  • There were also some gamers who didn't estimate their own strength. After entering the depths of Beast Grove, they wailed and turned into white light to revive.
  • “Enough with the rules. Next, it's time to hunt.”
  • Larry's eyes sparkled with inexplicable excitement as he watched the players head into the woods.
  • Mutant woodland pheasant, mutant woodland duck, mutant woodland hare.
  • Larry killed three of them as he walked, and soon found that the base values were the same, except for the“Model” differences.
  • [ system prompt: yes/no auto-pickup required ]
  • If it can be automatic, who wouldn't turn it on?
  • Larry decisively chose to activate the automatic material pickup function.
  • Once again, I checked to see if there were any other automatic pickup functions, but unfortunately, I discovered that only materials can be automatically picked up.
  • But it also saves time and effort.
  • At this moment, Larry automatically picked up the materials dropped by these wild monsters and has already left the "Beast Forest".
  • The material can be sold to the store or used for processing later.
  • The fur of wild rabbits, the claws of wild chickens, the down of wild ducks.
  • After reading the item description, there doesn't seem to be any special use.
  • After killing the two wild beasts, many people basically have to be sent back once.
  • In order to avoid attracting attention, Larry, like those talented players, chose to proceed to the depths of the "Beast Forest" in the most appropriate way.
  • System prompt: Enter the "Wild Beast's Lair".
  • Here are also three kinds of half-height wild beasts, geese, dogs, and turkeys. In the distance, there are only a few scattered players, struggling to level up.
  • Larry did not waste his Insight skill again, and directly rushed towards the nearest goose to attack.
  • The Mutated Forest Goose.
  • Level: 2.
  • Life: 150.
  • Physical attack: 1 5.
  • Physical Defense: 10.
  • Movement speed: 7.
  • Attack Speed: 0.7 times per second.
  • Skill: Gagaga! (Quickly perform two normal attacks, cooldown time 45s).
  • -30
  • Although this wild goose has become stronger, its attack method is not much different from those of level one monsters. Larry even managed to dodge its counterattack. The two sides are completely incomparable in terms of strength.
  • Professional players have the benefits of being professional players, at least in such an environment, they can quickly become adept.
  • -60!
  • -2
  • -2
  • Another critical hit prompt, and there is also a bleeding state, losing 2 points of health every 0.5 seconds.
  • 5 6 !.
  • Critical hit takes it away directly.
  • You have killed a 'mutant forest wild goose' and gained 3 experience points.
  • For Larry, the difficulty of killing these level-two monsters has hardly increased, but the experience points have doubled.
  • A single one can top three.
  • In just a few minutes, the experience points have accumulated to 1 2 / 1 0 0.
  • Larry glanced at the scattered players in the distance, and under the slight movement of his eyes, he chose another direction.
  • On the way, I killed one of each of the three second-level wild beasts. The accumulated experience points have reached 21/100, and the progress of the mission is also very gratifying.
  • Main mission 1: Exterminate wild beasts 18/100.
  • System prompt: Enter [Jungle Periphery].